/*
	Pinkie's Balloon Fight
	Copyright (C) 2012  dancinninja (dancinninjac@gmail.com)

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __Pinkie_Enemy_Class__
#define __Pinkie_Enemy_Class__

#include "LiveObject.h"


class Enemy: public LiveObject{

public:

	// Overloaded functions:
	Enemy();
	void Update();

	// New functions:
	void ChangeAction();

private:
	// We set this to an amount, and count down with changeActionTimer
	u32 timeToChangeAction;
	// When this hits 0: it's time for an action (jump, etc)
	u32 changeActionTimer;

};

#endif